Philipp
software engineer - artist - maker
I enjoy being, and I enjoy making things. Over time, my tinkering has grown into bigger, more complex projects. At the same time, most of these projects happen in the back of my mind and the actual implementation is only the last small step. When I need something, I often find I can build it myself—and sometimes it’s done in half a day. Writing about a project can take longer than making it, so 99.98% of the things never become blog posts. Like really. I build something every second day. Sometimes in between breakfast and my way to the office.
Lately, I’ve been especially excited about my research work.
I worked as a research assistant at the Chair of Software Engineering 2 under Prof. Gordon Fraser.
I worked at InnRaum³ as part of the INTERREG project. I was responsible for running various courses for school pupils, students, trainees and employees. My work included design from 3D model to print, AI development, setting up the makerspace and recruiting new members, safety training and machine maintenance.
I worked as a software developer at DAP Systems. in Passau, BY Germany.
I have experience in ASP.NET, Angular, C#, CSS, EXT JS, HTML, JavaScript, Less, .Net Framework / Core, Node.js, PHP, SQL, TypeScript and more.
My focus was on the development and optimization of deep learning models, software testing, and data visualization. For my seminar “Software Engineering for Kids”, I worked on automatic hint generation using LLMs for tutorial systems in Scratch.
Master’s thesis:
Block-Based Static Structural Testing: a Pattern Parser for Scratch Programs
Minor: Business Administration
Bachelor thesis:

